grey hawk

Beyond the doors
July 3rd 2018

And appears in a 20’ wide corridor that runs east and west. Silhouettes of humanoid shaped creatures are creeping along the walls towards him. They appear to be undead since they do not have a heat signature and are approximately 40’ away, coming from a large open chamber to the west. There is a pool of lightly glowing water on the far end of this chamber. On a raised stone surface in the pool is a large chalice glowing with a glistening aura. The south wall of the corridor has a couple of alcoves with doors. Pike looks at the doors he just passed through and sees handles on this side so he pulls them and the doors swing open easily. He then rushes to the closest door in an alcove. Gonoan steps in to the room and looks towards the undead and he feels a wave of evil pass over him. He charges and hits one with his axe. Obregon moves in and shoots the same one twice. Sanna steps out and tosses chain lightning, destroying the first one and damaging the rest. Beltin moves in to the room and spits acid, hitting 3 of them, though the damage is not as much as it should be. The creatures just stare at us and Sanna falls to the ground. Ignis runs out, takes one look at their hideousness and falls to the ground. Brunj steps up to Sanna and exclaims that she is dead. Pike searches the door for traps but finds none. Gonoan buries his axe in the chest of the one in front of him. Obregon uses arrow storm and kills all but one. Beltin averts his eyes and after moving up, takes a swing at the last undead but misses. It tries to catch Beltin’s gaze but fails and as it tries to move away, Beltin hits it doing just enough damage to take it out. Obregon runs over to Ignis and finds he is dead too. Pike uses the detect magic wand but gets no auras other than our magic items. We decide to check out the fountain and as we are moving we notice how immense this chamber really is. We see the aura go from glistening silver to green. Pike can tell that the chalice is magical but the water itself is not. It is amber in color and hazy which between the glow and the haze makes seeing the bottom impossible. Obregon can tell that the humans have moved around this area and some have even sat on the ledge. Beltin sticks his finger in the water and after a moment some grotesque looking gold fish come after his finger. As they reach his finger, the water feels like it is getting warmer and he yanks his finger out. He then jumps on the pedestal and climbs the 20’ and grabs the chalice. He jumps back down and the chalice continues to glow. We put some fresh water in the chalice and pour some down Ignis’s throat but nothing happens. So we try it with water from the pool but it doesn’t do anything either. As we decide what to do, Pike goes back to the door he searched and opens it. Behind this door is a round room with 4 doors and a lit candle in front of each. The doors are painted with reds, purples, and oranges and depict a fighter in a waiting stance as if for a charging enemy though none are apparent. He picks up the candle at the east door and holds it near the door but nothing changes. He waits for a moment and then his candle goes out. The fresco warrior comes to life and charges him. The fighter has a bastard sword, a shield and chain mail. Pike hits it with a lightning bolt and starts blinking. The warrior begins swinging but can’t connect. Pike relights the candle and puts it back. The fighter keeps swinging but can’t catch the elusive Halfling. Pike leaves the room but the fighter follows as Obregon arrives at the door to check on him. Obregon shoots it twice and it vanishes, reappearing on the door. As we go to pack the bodies away, they suddenly start awake. We can’t tell what happened but count our blessings. We go in to the room Pike just left and cause the candle to the west to go out. That warrior charges and Obregon starts filling it with force arrows and it poofs out, reappearing on its door. Pike opens the western door and there is hall heading west for 10’ and turns north. He spikes the door open and moves down the hall. After the turn, this corridor continues about 25’ and then turns to the west again with a door near the corner. Pike opens the door and it reveals a sharp odor of decomposition from this 20×20 stone chamber. The torchlight in this room sparkles off the sharp tines of metal sun symbols on each of the 4 walls. Pike knows these symbols are identical to those worn by seeker mercenaries. This must be the lair of the Bodaks so we search it but don’t find anything of value. We do grab the 4 everburning torches before we leave. We go around the corner and it opens back up in to the immense chamber. There is another hall leading to the north east which ends in a wall made from different stone from the rest. There are 2 arcane symbols carved in to the wall and there is a hammer and chisel on the floor and a fist sized hole in the wall through which is pure blackness. Back to the doors or check out the wall?

New adventures begin
June 19th, 2018

Pike and Brunj go to see Kellick in his tower. The manservant opens the door and after a moment, allows them entrance. Pike says “Hey Kellick, we visited the ruins and broke them”. He asks how we did that so Pike tells him the tale. Kellick shares the details of the items we left with him: deck of many things, cursed lesser metagmagic rod of quicken, bag of devouring, crystal hypnosis ball, cursed headband of intellect +6, periapt of foul rotting, vacuous grimoire, belt of giant strength pink lace that emits erotic moaning, beserking sword, and a cursed backbiter spear. He mentions that the star shape of the gaming table from this room was interesting. Pike determines that it is the symbol of the seekers. Pike leaves the items with kellick until the party can decide what to do with them. The 21st of Sunsebb dawns clear and chilly. We go in search of the Arachnians to see if we can help with their goal of maintaining the balance in the region. They tell us that things seem peaceful and we succeeded in holding the evil forces at bay. She does believe that the people need to know more of what’s going on as there are going to be consequences to the ruins disappearing. Sanna shares the details of what happened in the god trap. They ask if they can share this info with Eritae and Beltin says she has already been informed. They don’t have anything specific we can do for them so we move on. Sanna and Ignis go to the mage’s guild where Sanna asks about Bronwin but they haven’t heard anything of her. Beltin and Obregon see Eritae and ask about any more information since last time. She hmms for a moment before telling us that it would be best if we were out of the city for now and using our skills elsewhere. That there are certain parties that are not real happy about cleaning up after the “children’s” messes. The church of Boccob especially feels we should make ourselves scarce and that we should follow the guidelines from Mordekainen. Point taken and we return to the rest of the party. We decide to begin by pursuing the lead near Mauer Castle. Obregon and Sanna go in to the statue library and do some research. Gonoan knows there are gnolls in the area and rumors of fiends nearby as well. House Mauer was founded by the acolytes of Slerotin and they ruled from the castle. Many adventurers have tried to infiltrate the castle but most have not returned. The seekers have been rumored to have been here and at least one of them has been in the castle. There was a party of adventurers, including demon-handed Tumerast, that had discovered a sloping passage under the castle and came upon a set of unopenable doors. There was an encounter there and Tumerast used a new grimoire, tome of the black heart, to see his way through. He set up camp and spent his time trying to dig down in to the lower levels. 25 years ago Mordekainen learned of this and took several companions to try with the key of portals and make their way through the doors. They slew Tumerast and his follower and looted much treasure. We gather our provisions, our horses and our sensibilities and begin our westward trek towards Castle Mauer. We travel for 9 days before coming to the area around the castle and encounter a huge wall of brambles which resembles a maze. We make our way around it via the road rather than dealing with them. The day is chilly and rainy with some light snow mixed in as we come in to sight of the castle. It is late morning and could become difficult terrain should the snow continue to accumulate over the next several hours. We get closer to the castle and find the sloping passageway that we believe ends at the unopenalbe doors. We make our way down this granite hall, and pass 2 dead gnolls on the way. Brunj can’t tell the cause of death, as there is nothing obvious. Obregon can tell that there have been humans and another type of creature which he can’t readily identify based on their tracks. Suddenly it clicks and he is positive that it is undead. We keep walking for almost 10 minutes where the passage t’s to a short hall to the north, which dead ends, and a longer one to the south. There is an 8 pointed star engraved on the floor and the end points are hollowed out as if something belongs there. Sanna steps in to the alcove to the north and uses the detect secret doors wand and finds nothing. She then puts the octych in the northernmost point of the star and it seems to fit in snugly. She then tries to pull it back out and it comes out freely. We try the octych in each spot to see if something different happens, but nothing. We move down the long hallway and finally it opens in to a small but grand room with large double doors on the other side. Each door is 4’ wide and the floor is scratched in front where others have tried to force them open. Obregon can tell that the humans and undead have passed through the door. We can’t see any obvious means of opening the doors. Sanna knocks on the door and no one answers. Gonoan kicks the door as pike moves out of the room and up the hall. Sanna holds the octych to the door and still nothing, which is what also happens when they try to push them open. Pike activates the blink ring and phases through the door…

O'town, my town
June 5th, 2018

June 5, 2018
We are walking towards the walls of Greyhawk. As we enter the city, Gonoan splits off to head to the green dragon inn. Pike and Brunj veer off to report in to his various peeps. Sanna and Ignis are off to the mage’s guild with Elaine’s body. Beltin and Obregon are going home. Sanna and Ignis arrive at the Mage’s guild and meet with her old contact who tells her that Tenser is at the green dragon inn. She says she wants to report that Elaine was dead and to arrange funeral rites for her. She also shares our story up to the battle with Iggwilv but says the rest is just for Tenser. Elaine is laid out in a special room and the appropriate steps are begun. Beltin and Obregon arrive home and find the house unmolested. Obregon goes in while Beltin walks around until he finds one of the street kids. He finds a few, but they have nothing of interest to report; no sightings or anyone skulking near the house. We suddenly begin to hear a sound like we’ve never heard before. It sounds like a horn and then there are others that join it as well as loud voices. Beltin starts asking what the horns are for and ordering civilians off the street. One man recognizes Beltin and tells him the horns are an indication of a magic affect and they are to keep their eyes open for what it may be. Obregon joins Beltin and several members of the town militia in looking around. We come to a corner near the market and there is a large group of people gathered and some of the watch giving information. It seems something is coming from castle Greyhawk across the sky. Beltin and Obregon spider climb up a tall building and can see castle Greyhawk itself, floating in the sky, in what looks like some sort of bubble. It’s moving somewhat towards Greyhawk but won’t actually come over the city. The wagon and skeletal horses from the main foyer of the Tower of War are flying around its circumference, keeping things away. There appears to be some sort of energy connecting it to the earth but then it pulls away in to the sky and slowly disappears. Sanna drags Ignis along to the green dragon inn in an attempt to catch Tenser. When they arrive, they see Rikard talking to Capt Galanz (who we know is Bilarro). He walks past them on the way out and says have a nice day. Gonoan says Galanz told him everything. Sanna says didn’t you hear the horns? Castle greyhawk has floated away and disappeared. She tells him to meet back at the house and rushes up to Tenser, who is playing dragon chess. She tells him about our last battle and the castle ripping away from the ground. Tenser is nodding along when Ignis taps her on the shoulder and says that this isn’t Tenser, it’s just a figment. They go home. Gonoan tells us that Galanz says he had not been to the ruins and likes to hear the stories. Galanz says something went wrong in the castle but it didn’t make sense based on what we did. He doesn’t know of anyone who had delved in to the ruins as far as we had. We hear people yelling outside about losing their livelihood and that the ruins are gone. Then we hear a tap on the upstairs window and one of the spider women is there. We let her in and she tells us of the castle’s disappearance but they aren’t exactly sure what has happened to it. We fill her in on parts of what went on. They are trying to find out what this may all mean and what is needed to maintain balance in the region. We discuss our plans for the next day and get some much needed rest. The next day we head to Nulligan’s and the market to sell and buy our stuff. We do find the staff is worth 300k gp. Sanna keeps the staff and begins paying off the rest of us for it. We hit the potion shop and restock. Beltin and Obregon head over to the church of St Cuthbert. They are escorted to Eritae and she says there are a lot of things going on and wonders if we were involved. Beltin says maybe and shares everything that happened while we were in the ruins. She says that some people no longer even have memories of the ruins, as if it never existed. Certain landmarks have also disappeared from around the area. She says the church of Boccob likely knows more and just hasn’t shared with her. The ruling oligarchy has not met yet so there are some things that she can’t tell us at this time. She tells us that Mordekainen has pulled in his old allies and gone away and hasn’t been reachable. No one knows what he is up to and he has a reputation as a meddler and will work with anyone to maintain the balance he believes should be. Beltin asks about the ruling oligarchy and is told that they select new members based on need and they discuss what Beltin could bring to the table. We take our leave and head back home. Sanna goes to the mage’s guild again and finds that Tenser is still unavailable and Mordekainen hasn’t been seen in a while. She then stops by the church of Boccob and asks after the mages. The high priest says that they knew the castle leaving was inevitable according to the signs they read. If someone knew the castle well enough, they could likely teleport there. She asks about the creatures in the castle like the dwarves and kobolds but they don’t have any good info yet. When we reconvene, we decide to go out and investigate the site for ourselves. We head out the next morning to where the ruins used to be. We know there are a lot of adventurers heading out and setting up camps around. The gorge is gone and it now looks like just rolling, forested hills. We do see that Mordekainen is there and floating in mid-air. We call his name and he turns and nods at us. We gather near him and see many others that are debating moving nearer. Sanna shares the story of Iggwilv and the god trap. He seems terse and questions how we failed to take care of Bilarro. He worries that he will be causing strife and harm in other places. He tells us to stand down and leave Robillar to him unless he returns. The reason the castle was built here is a conjunction of ley lines and they should still be here. He doesn’t want them to be tapped by the wrong people. He tells us of a place that has a spot for an octych, he doesn’t know exactly what it does or how it works but may give us something to think about. It lies beyond the unopenable doors. Sanna has heard of a place around Maure castle and that the seul probably had a hand in making the octych and the sulatryn is a name associated with them. Now to plan our next move…

Homeward bound
May 22, 2018

There are 3 large gingerbread men lumbering our way. Beltin moves up and spits acid at them but they don’t seem to be affected. Sanna moves in and casts a sculpted electric ball, hitting all of them but it also has no effect. Obregon starts shooting at the lead one and hits six times. Gonoan rushes one and hits it twice. Pike moves in and strikes the same one from behind, sticking his sword in the crease of its knee joint. Brunj casts bless and moves towards the fight. Ignis turns invisible and moves towards the party. The first two constructs attack Gonoan and each hit him once. The last one moves up and tries to slam Pike, who easily dodges. Beltin flanks the first one and smacks it twice with his Morningstar. Sanna casts arc lightning between golem one and two, which causes number 1 to crumble to cookie crumbs. Obregon starts shooting arrows, cracking number 2 apart and then putting a couple in to number 3 for fun. Pike turns and punches the last one with his gauntlets doing a little electric damage. Gonoan moves and hits the last one once. Brunj moves up and heals Gonoan with his wand. The final golem tries to slam Gonoan twice but only connects once. Ignis continues to move closer. Beltin moves up and swings twice, but it just glances off the constructs icing. Sanna tosses an orb of electricity, making blacken and crumble. We begin to make our way across the ravine but notice a gleam from the roof of the tower and when we look, it is an elaborate metal horse with a bearded man atop it who we recognize as Bilarro. He squints at us, focusing on Pike. “I never turn down a good challenge, is this a good challenge”? he says to Pike. Pike says it is a good one and Bilarro asks if it is him solo or your whole entourage? Pike says he is warming up to him since he said HIS entourage. Bilarro comments that he will accept his challenge at any arena he likes should he like to offer it in the future. “Does your party have a name”? “Company of the Shadow Phoenix”, Sanna replies and says we are going home. Bilarro jumps his horse to the next tower and then away in the direction of town. We start the long walk to Greyhawk not knowing Ignis is still following us. The ground is still shaking violently and we can hear explosions from underground. The whole ruins are moving and acting strangely as if weird magical affects are spreading outward. There are odd looking creatures being ejected and other strange creatures trying to get back in. As we walk along, we identify the magic items we looted from Iggwilv. Suddenly, an elven wizard type uncloaks behind us wearing very expensive robes. His eyes are 2 different colors, skin is bronze and hair is long and golden with some black streaks down the right side. Obregon spins and points an arrow in his face as Gonoan jumps on him. Beltin moves over and gets right in his face and growls intimidatingly. Sanna walks over and says talk! He says his name is Lord Ignis NIghtbreeze but you can call me Lord Nightbreeze. The party scoffs, each in their own way. He looks at Beltin and says dragon brother and shows him some golden scales on his shoulder. He says he is looking to atone for his sins and had heard of what we are trying to accomplish. We accept him provisionally and help him up. We make it back to Greyhawk safely and split the treasure and sell it off. We each pocket 39,714 gp in profit.

Free the Gods
October 15th, 2017

Pike appears on a large platform in a 9 sided chamber with an immense gem stone jutting from each wall, each with 9 facets; some glow and some do not. The platform is the bottom of upside down pyramid with 9 bulges along the perimeter. In the center is a huge statue of Boccob with his hands outstretched, palms up. One of the bulges has 9 ghostly appendages, stretching towards one of the large gems, 5 of which hold beautiful women while the other four caress one of the gems. Power is pulsing from the gem through the tentacles and in to the 5 women. The ceiling is 50’ up and the floor is 50’ down. The tentacles are the same we saw drag Iuz under the floor previously. Pike notices a rune filled circle under his feet where he appeared and a similar circle on the other side of the platform. He then steps off the side of the platform and feather falls to the ground. Elaine is unable to push through the barrier. Obregon hits one of the golems once while Beltin hits the same one once. Sanna casts lightning bolt and hits both, but it has no effect. Gonoan swings thrice and destroys the one he is facing. The last golem swings at Gonoan, hitting twice. Obregon shoots it three times. Meanwhile, Pike walks around checking out the topography. Elaine is suddenly able to step through and off the circle, calling for Pike. One of the women shouts “too late” and another cries “can’t stop us now”. Sanna appears in the circle, steps off and begins checking out her surroundings and believes the gems contain the essences of gods that are being tapped for their power. Gonoan moves in to the mist. The Iggwilvs all cast mage armor upon themselves and we can see they each have a staff in their hands with combat gear, rings, amulet, bracers, circlet, a couple of ioun stones floating around their heads and boots. Pike tosses a grappling hook up to the platform. Elaine sees this but maintains her vigilance on the women. One of the tentacles smacks Elaine and she takes wisdom damage. Sanna casts a cone of cold, though 2 of them are totally unaffected. Gonoan heals himself. The Iggwilvs tells Sanna that they will try to keep her alive so they can make her an offer and one casts a spell. A gray beam springs forth from one of their eyes, hitting Sanna and dazing her. Brunj hits one with the rod of searing light. Beltin pushes through and spits acid hitting 4 of them. Pike climbs most of the way up the rope as Elaine attempts to hit one with magic missiles though it fizzles. One of the Iggwilvs casts a spell on Beltin and he disappears. Sanna casts arc lightning on 2 of them. 2 of the women are casting as the other 2 start speaking. Elaine gets hit by 2 beams, and is paralyzed. Brunj gets affected by their sweet voices. He starts to walk to the edge of the platform before he comes to himself again and then tries to hit one with the searing light though it fizzles this time. Pike climbs to the top of the platform and shoots the gem with a bolt but it merely bounces off. A tentacle tries to smack him but he manages to duck out of the way. Sanna tosses a lightning ball, hitting all 5 though they don’t seem to be as hurt as they should be. Gonoan pops through and drinks a healing potion. One of the iggwilvs tosses a lightning bolt at pike which he dodges but it hits and kills Elaine. Gonoan succumbs to the singing. Obregon casts his star spell. Brunj casts prayer. Pike hits one with a bolt but it seems just the fire damage is affecting it. One of them says it is time to destroy them, we just await Obregon and we must kill him immediately. One casts a spell at Sanna and she falls on the floor laughing uncontrollable. Pike is hit with a gray beam and is paralyzed. Obregon pops in and shoots each of them once. He also hits number four with one of his stars. One of them says no more of that to Obregon and tries to hit him with a disintegrate but misses. The most injured one transforms in to a large flying demon. Another cast’s darkness which covers the whole room. Obregon starts shooting arrows, killing 2 of them. One Iggwilv is casting a spell with no apparent affect. A tentacle swings at Gonoan but it misses. Gonoan tries to climb on one of the tentacles which doesn’t work so he jumps at one of them, trying to grab on but fails and plummets to the ground. The one he tried to hit transforms in to a large demon. Another hits Obregon with a beam, paralyzing him. Brunj moves back and casts obscuring mist around the party. Pike mentally asks how to free the gods and a voice says “young master, first you have to stop the user of this apparatus then use the key. Use the key in the hands of Boccob to take control of the apparatus”. So Pike turns invisible and climbs the statue. One of the Iggwilv’s casts a spell with no apparent effect. Gonoan moves to and begins to climb up the rope Pike had left dangling. The demon shaped one moves to near Obregon and attempts to remove his quiver. Obregon releases the rest of the stars floating around his head doing a barrage of damage to the demon crouched over him. Brunj casts Daylight, dispelling the darkness. Pike puts the key in the hand of Boccob and it melds in to the statue, he feels he now has mental control over one of the tentacles. He smacks the demon over Obregon with it. One of the others rises up higher on its tentacle. Gonoan finishes his climb and moves enough to swing at the demon next to Obregon. The demon takes Obregon’s quiver but takes another hit from Gonoan. Obregon begins to move again, releases the rest of his stars and grabs for his quiver. He can tell that the creature has been regenerating. Brunj cast dispel magic on Sanna’s laughter, causing it to quit. Pike smacks the demon for more wisdom damage. Iggwilv #1 tosses a fireball on to the platform but misjudges and only catches Sanna who dodges part of it and the rest of it is absorbed by her scarab. Sanna hits 1 and 2 with arc lightning, destroying #2 and hurting 1. Obregon shoots 4 arrows at 1, only 2 getting through but it’s enough to cause it to turn to ice and snow and begin to melt. Brunj casts searing light from the wand but it fizzles. Pike hits #5 with the tentacle while Sanna tosses a cold fireball at it, which doesn’t affect the creature. The last Iggwilv attempts to dispel the mist but fails. Obregon starts shooting, hitting 4 times. Brunj hits it with searing light. Pike hits it again with the tentacle. Sanna fails again to conjure a cold fireball. Iggwilv moves near Obregon and tosses a gray beam at him, paralyzing him. Brunj uses his wand again but it fizzles. Pike hits her with another tentacle and she falls comatose. Gonoan, goes to her, finds she is a shape shifter carrying nothing and chops its head off. The items that fell to the floor are a staff, wand, combat gear, bracers, ring, ring, boots, circlet, dusty rose ioun stone, pale green ioun stone, stone, pearl, 4 ointments, diamond dust x4, and misc jewelry. The gem shatters and iuz emerges as a feeble old man and the energy spikes and explodes upwards. Robillar and Zooken are released. Iuz glares at them and then us “watch your backs, heroes”, before disappearing. Robillar asks why is it so dark in here as he shakes with weakness. Zooken seems ageless and looks slightly disoriented, finally noticing us, and gives us a formal nod of acknowledgement before leaving. Beltin tells Robillar that Mordekainen is looking for him. He says he was adventuring and having a good time before getting grabbed by the tentacles. Pike challenges him and Robillar says he doesn’t want to fight in this crumbling room but looks forward to it later. He asks how we got here, stands on the circle for a moment and then vanishes. Sanna begins deciphering the runes in the floor so Beltin stands on the second circle and vanishes. Then Sanna, Brunj, Pike, Obregon and Gonoan follow suit. We make our way back through the dungeon, and emerge outside again where immediately a group of gingerbread men move to attack us. The curtain falls.

To beat a demoness
September 19th, 2017

Obregon shoots 6 more arrows at Beltin but can’t seem to connect. Pike sneaks around behind Obregon. Brunj runs up and attempts to grab Obregon while Sanna pulls out the detect magic wand and tries to find the succubus’s aura. There is nothing besides us that she can detect. Elaine looks around and moves next to Sanna. Beltin reaches down and heals some of Gonoan’s wisdom damage. Obregon hits Beltin once causing Beltin to exclaim “Mother Fucker”. Pike reaches out and snatches Obregon’s quiver and moves away. Brunj tries to grab Obregon again, but has his hands slapped away. Sanna picks up the dispel magic wand and tries to dispel the charm on Obregon. When that fails, Elaine takes it and tries as well. Gonoan gets up and runs to Obregon. Beltin follows suit and tries to grab him as well but fails. Obregon drops his bow and attempts to punch Beltin, connecting once doing no damamge but takes acid damage in return. Brunj looks around and realizes the demoness hasn’t been attacking and has probably left, then fails to grapple Obregon a third time. Sanna and Elaine both try dispelling the charm again but fail. Gonoan and Beltin try to grapple Obregon and miss yet again, slippery devil. The demoness reappears, looks around remarks that Obregon isn’t done yet. He says they took my weapons and she replies that she will get them back. Obregon punches Beltin’s armor futilely some more. Pike moves up behind a pillar, and Brunj misses another grapple. Sanna manages to finally dispel the charm and yells at Pike to return the quiver. Elaine casts dispel magic around the demoness, suppressing her shield, cloak and ring. Gonoan goes after her, but gets stopped by a barrier before he gets close. Beltin says fuck her, let’s leave and moves to the stairs out. The demon looks at Sanna, and says oh my new best friend. Brunj moves between Sanna and the rest of the party, saying we need to fight together or leave together. Pike moves up and steals her bag of wands successfully. Sanna climbs the wall as Elaine dispels the barrier. Gonoan steps up and smacks the demoness hard, twice. Beltin moves up and whiffs. The demoness hits Gonoan a bunch and he passes out again. Obregon opens up and with his belt of battle, hits her 6 times; the look of shock on her face as she is banished yet again is priceless. We heal up, collect the animated +1 shield and move on. Elaine says we should be our best selves before we go further and manages to dispel the charm on Sanna after a couple of tries. We manage to arrive at the 10’ tall pale violet metal doors with the carving of Castle Greyhawk on it. Pike touches Zagig’s key to the doors and they open inward. Behind is a highly polished room with 4 steps leading up to a metal archway with swirling mist writhing within. On either side of the room are 15’ crystal statues whose heads turn to look at us as we step across the threshold. Beltin covers one in acid and prepares his Morningstar to fight constructs. Pike, Elaine, and Sanna run through the room and disappear through the archway. Gonoan steps up and hits the other one once. He is then attacked in return, first by an intense beam of light which he sidesteps partially, then takes 2 slam attacks. The other one steps up, taking a hit from Beltin and hits Gonoan with the beam though he sidesteps it partially as well and takes another hit which deadens his axe temporarily. Obregon runs through, taking a hit on the way, followed by brunj. Beltin and Gonoan then make a break for it leaving these shits behind. To infinity and beyond…

It's like they don't want us to get to the God Trap
September 5th, 2017

Obregon is sickened by the unholy blight. Beltin moves up to new guy, dodges a bite, and hits once; then teleports back to the door. Sanna tosses an orb of cold at xenomorph causing it to vanish. Brunj moves his spiritual weapon to new guy and moves back towards the door now that Gonoan is out of danger. Pike shoots new guy in the throat right before Obregon puts 2 arrows in it, causing it to vanish. We heal up and continue on to the strange metal doors. As we move in to the desecrated temple of Boccob, we hear wings fluttering on the opposite side of the room though we see nothing. Sanna moves in to the room behind a pillar while Gonoan peers around. Sanna casts dispel magic in the area where we heard the fluttering with no obvious effect. Elaine moves towards the front and looks around. Gonoan and Beltin move up and Beltin covers the other end of the room in acid but it seems nothing is hit. Gonoan then believes he hears something up the stairs and Obregon senses it behind him. Obregon melds in to the wall behind him and Pike freezes. Beltin moves across the room and says let’s get moving, nothing’s happening. Gonoan goes up the stairs but still sees nothing. Obregon moves out of the wall and is immediately under a spell from the demon version of Riann. He then moves down the stairs. Pike shoots at her twice but they both miss. Brunj moves up the stairs and casts a spell on his flail. Sanna moves on to the stairs and casts dispel magic on the succubus’s shield which drops to the ground. Elaine uses the magic missile wand but they fizzle as they hit it. Gonoan steps up and swings 4 times, hitting twice. Beltin comes running up the stairs until he is next to Gonoan. The demoness hits Gonoan with 4 stingers and he collapses from the poison. Obregon shoots 6 arrows at Beltin but they bounce off his shield and armor. Pike turns invisible and Brunj casts searing light which fizzles as it gets to her. Sanna casts an orb at her but misses. Beltin steps up and swings twice at her but misses as well. She reaches down and grabs her shield then disappears. Ugh, now what.

Damned demons
August 22nd, 2017

Pike pulls his sword and attacks Obregon, hitting him once. Sanna hauls back and punches Elaine with her spiked gauntlet. Obregon shoots Pike twice. Beltin teleports next to Obregon and bull rushes him but is unable to knock him over. Pike swings at Obregon 2 more times but only hits once. Sanna hits once on Elaine again. Gonoan grabs Sanna and keeps her from attacking anymore. Obregon shoots Pike 3 times. Elaine gets out of the way and attempts to charm Sanna while Brunj attempts to dispel the magic on Obregon. Neither attempt is successful. Beltin fails to grapple Obregon a second time but Pike manages to hit him with his sword. Sanna shakes off the rage, teleports next to Pike, and then pulls out and uses the wand of greater invisibility on him. Gonoan runs up to Obregon and grabs him. Obregon tries to eye gouge Gonoan but fails. Elaine waits and Brunj looks for an opening. Pike and Obregon manage to come out of it and we heal up. We head back towards the violet metal doors. Along the way we have to stop and re-open the locked door behind the landscape portraits which takes a couple of tries. We make it to the teleporter room and Pike is able to operate it again. As we move in to the arena like chamber, there are 3 demons present again. Beltin steps in and hits one of them with acid and Pike begins to blink. Gonoan moves around toward xenomorph. Sanna casts a cold burst on 4 arms and Xenomorph, though only 4 arms is affected. 4 arms begins casting a spell, though nothing happens. Xenomorph attempts to cast a spell as well with the same effect. Brunj hits all 3 with a flame strike. Obregon shoots at 4 arms, hitting 4 times. Elaine attempts to use the magic missile wand on 4 arms but it fizzles. Gator begins casting and another demon appears. Beltin moves up and smacks the new one with his Morningstar. Gonaon goes after Xenomorph, taking a bite on the way, but hitting it hard. Pike hits it with a bolt while its distracted followed by Sanna casting arc lighting on 4 arms and gator. 4 arms moves towards Beltin and casts a spell on him which looks frightening but has no apparent effect. Xenomorph attacks Gonoan with 2 claws and a bite, hitting with all 3 but fails to grab him. Obregon hits 4 arms 2 times, causing him to disappear and then Xenomorph 3 times. Elaine casts magic missile and hits Gator with 4 missiles. Gator comes around and tries to hit Beltin but it glances of his shield. Beltin sprays New guy and gator with acid, then moves back to the doors. Pike tosses the fist of emirikol at new guy but nothing happens. Gonoan succumbs to the stench of Xenomorph and begins to retch. Sanna casts another arc lightning on new guy and gator. Xenomorph attacks Gonoan again, hitting 3 times. Brunj moves towards xenomorph and casts spiritual weapon which dissipates when it hits. Obregon hits gator twice and it disappears and then puts 3 more in to xenomorph. New guy casts unholy blight around the doors. Damn demons!

Zagig's stunt double
August 15th, 2017

We wake Elaine up and she is back to normal, though she is disoriented and confused about what happened. We walk through the demon shaped hole and down a path which continues to be shaped like a demon. After walking for quite a while, we eventually see a light at the end of the tunnel The evil is palpable and we notice everything is covered in a layer of fine dust. Obregon searches for tracks but finds none. The cavern opens at the base of a cliff, a mile high and wide, onto a dusty canyon floor with another cliff wall in the distance which appears to be impossibly high and miles away. The area is lit as if under a noon sun though the sky is pitch black. The key begins to tug Pike towards the cliff in the distance. Beyond the canyon we see poisonous seas, lakes of bile, mountain ranges and what appear to be scabs over unhealing wounds in the ground. We are moving through the scabs and as we approach the cliff, we can tell it’s about 800’ high. The key is pointing up the wall so we spider climb to the top. Up top there is a structure in the center of large ledge. It is a pyramid of redstone with a flat top. This pectagonal structure has a wide staircase leading up one side, each of the other 4 are arcing towers that look like ribs and in the center of the tips is a large black heart still beating as if alive. There are several tents around the base of the pyramid. We head towards the pyramid and can see threads of ichor flowing from rents in the side of the heart before plunging to a pool on top of the pyramid. 5 channels siphon the ichor into smaller pools around the pyramids base. The air smells like iron and rotting flowers. There is a bipedal tiger atop the pyramid with 6 humanoids arrayed in a semicircle around the base. The tiger shouts out and the humanoids grab bottles from their belts and drink them. 2 run to the top to guard the tiger and the others begin to fly. Beltin runs up and spits acid at the 3 on the pyramid, killing the 2 guards while Sanna tosses a cold lightning bolt through all of them killing 3 cultists, though the tiger seems immune. Obregon finishes off the final cultist and puts an arrow in to the tiger. Pike walks closer and says “you can surrender now, all your people are dead”. Gonoan charges the tiger and swings mightily but his axe is brushed aside due to what appears to be a large magical shield he can’t see. Brunj charges as well and also misses. The tiger runs away towards the back of the cavern. Beltin begins to chase him as Sanna moves up and takes a closer look at the heart. It appears to be beating, the pool of ichor looks to be a foot deep, and she asks Pike if the key is pointing at the heart. Obregon moves to the top of the pyramid. Pike runs up the side and touches the key to the heart and nothing happens. Gonoan chases the tiger as well and catches up to him. Elaine moves up to join Sanna and Brunj joins Gonoan. The tiger steps back and casts a spell which has no visible effect. Beltin moves up and around the tiger to flank him, dodging a claw in the process. Obregon puts a couple of arrows in the heart. Pike can tell the key is pulling him in the direction of the cavern so begins to move that way along with Sanna and Elaine. Gonoan starts swinging at the beast, hitting twice, crushing it’s chest in. Brunj notices movement in the large tent. Beltin turns and smashes one of the tent poles causing it to sag a bit. Sanna creates a flaming sphere and starts burning the tent. Gonoan moves next to the flap and knocks out another pole. Brunj gets ready to attack anyone who exits. Beltin knocks out another pole and the whole front collapses. Pike feels the key tugging behind him now and calls out to the rest of us. Sanna ducks in to one of the other tents and sees just bedrolls and personal effects. Obregon moves back up next to Pike on the pyramid and they are quickly joined by Gonoan. Out of nowhere, a large exotic creature appears near Obregon but does not attack. Beltin moves back and readies himself while Obregon moves away from the elephant. Pike follows the key and moves on to the top of the pyramid and believes the shard is slightly above him. Sanna searches the tent but finds nothing of interest. Gonoan attacks and slaughters the elephant while Pike shouts “NOOOOOOOOO”. Brunj casts invisibility purge and we can now see a chaotic looking wizard hanging in the air above Pike. Zagig points a wand at Obregon and a large hemisphere of darkness appears around him. He cackles and exclaims “I overdid it” and then casts magic missiles at Gonoan. Beltin hits him with a line of acid and then moves up the pyramid. Obregon hastens himself, moves out from the darkness and hits him with 4 arrows. His body plummets to the earth with a splat. We loot the bodies and find the shard, a rod of wonder, combat gear, wand of stoneskin 22charges, mw dagger, amulet of nat armor+1, ring of prot 1, a statuette 3000gp, breastplate1×6, MW long swordx6, mw comp longbow 3str x6, comp long bow1 seeking, gloves of arrow snaring, ring of prot +2. Pike pushes this new shard in to Zagig’s key and it gets smaller and looks wavy. After searching this area, we get the impression that they have been trying to raise a long imprisoned demon without success. We detect magic and identify the items we have found. As we leave, Sanna, Obregon, and Pike are overcome by the rage in the entry room. This is gonna hurt!

A shard of enlightenment
July 25th, 2017

Sanna touches one of the large spheres and is pulled inside. She quiets her mind and sees a fist sized pyramid of obsidian sitting on top of an adamantine pedestal. She is expelled and grabs Elaine and Pike and says think up. Nothing happens. Small spheres try to attack Obregon, Gonoan and Brunj, only hitting Brunj. Gonoan attempts to hit one with his axe but it passes right through. Obregon shoots one with a force arrow but it also passes through. Beltin spits acid with the same result. Pike attempts to get a feeling from the key but gets nothing. From the corner of his eye, he spots an orb that appears to be filled with roiling paint and color but it quickly darts away. He thinks himself after it and calls follow me. As they zip along, Sanna realizes that her vision is of Zagigs key, though maybe a slighter older version. Brunj recommends interacting with a large orb and volunteers to try it. He attempts to talk to it with no visible result and then touches it and is pulled inside. He is expelled after a short while and says he saw letters of fire spelling “Zarn’s the way out”. Beltin yells out Zarn as if calling him and disappears. Obregon and Gonoan share a shocked glance and call out Zarn almost in unison, and also disappear. The other group loses sight of the painted orb and so Pike concentrates on the key again and once again it appears and then darts away. Pike continues concentrating eventually being able to keep it in sight and they follow it. As they get a little closer, they are able to see there are 6 smaller motes of light around the sphere. Suddenly, the motes move in to attack formation. Pike turns invisible, while Elaine and Sanna attempt to use wands but neither of them will activate. 3 small orbs attack each Elaine and Sanna, both getting hit twice. When an orb hits, it disappears. Pike tries to shoot the big orb with his crossbow but it passes right through. Elaine wills herself ahead and touches the painted orb and is pulled inside. Sanna also tries to touch it but can’t quite catch it. The 2 remaining motes attempt to hit Pike and Sanna but miss. Pike touches the globe and gets sucked in. Sanna attempts the touch it again and gets sucked in this time. Pike is facing a strange duplicate of himself made of running paint and colors; it is identical down to his gear and wounds. It immediately turns invisible and says “how will you look like me while I am invisible”. Pike hears him move around him, shoots him with a bolt and then turns invisible as well. Peki shoots him in return. Pike tosses the fist of emirikol, hitting Peki and causing him to be sickened. He notices the key is tugging towards Peki. Peki in return, shoots at him again, hitting once. Pike shoots him back twice. Peki then hits him with the fist, dazing him. Peki attempts to steal zagigs key but fails and Pike sees him. Pike shoots Peki again, killing him, and watches him melt away, revealing a shard. As he grabs it, the entire party appears on the beach together by the double doors. Meanwhile, the other part of the party had appeared 30’ from the base of the pyramid. As they wander closer, suddenly, 4 watery humanoid shapes come out of the pool and move to attack. Beltin spits acid at them. Obregon hits one 4 times and it explodes. He hits another twice while Gonoan charges a third and hits it. Number 2 attempts to envelop Gonoan, covering him and both disappear. Another does the same Beltin . The last attempts to hit Obregon but fails. Beltin and Gonoan find themselves floating in the nothingness again. Very shortly thereafter, we all appear on the beach. We move out of this area and back in to the octagonal room. Pike puts the new shard together with Zagigs key and they meld together. Sanna notices it now is almost identical to her vision. We find our fire crystals are almost depleted so we head out to the fire crystal cave and wait for the crystals to regenerate. We take all eleven new ones and go back down. We lock ourselves in to the library adjacent to the rainbow room and awaken on the 12th of Sunsebb. When we wake, Brunj cures the rest of everyone’s ability damage. We decide to head to the room with the demon shaped hole in the wall. This room feels filled with rage and Elaine succumbs, attacking Pike with magic missiles so we subdue her quickly before she can do any more damage. Pike feels the key pulling towards the hole in the wall and it’s likely entrance to hell. Crap!


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.