grey hawk

September 30th, 2014

Sanna and Beltin attempt to crank the elevator down but fail to move it. Obregon moves to help. The orcs manage to move up again. Gonoan joins us at the crank while Pike attempts to climb the elevator support. We fail to move them down again and they manage to finish moving up and escape. We crank it back down and Beltin destroys it with acid. We move back down via the other elevator where Natauru informs us that he heard something in the other room a minute ago. We arrange ourselves at both doors and enter together. The room is empty except for the worg bodies. Obregon can tell that something large slithered to the pool from the south and then out the northern door, dragging the master of hounds. We move to the door and Pike manages to pick the complex locking mechanism. The doors open onto a room with a large chasm bisecting it. There is a wooden bridge crossing the chasm which leads to another room lit partially by flickering torches. There is a bell ringing in the deep end of the chasm. Gonoan sees 2 gargoyles flying toward us from that direction. Obregon puts 3 arrows in to one of them as Beltin moves towards them. They fly past us and in to the other room which ends at a dais containing a rusty skeletal statue laying on its side. There is a door to the north. Sanna hits each with a scorching ray and Gonoan moves towards them. When he gets close he discovers that they are undead and announces as much. Obregon puts an arrow between the wings of the one he hit originally, slaying it. For good measure, he puts one in the other as well. Beltin moves up to them. The remaining gargoyle knicks Gonoan but gets knicked in return by Sanna. Pike hits it with a bolt. Gonoan hits it with his greataxe. All of a sudden, 2 flying swords of force move out of the a crack in the wall and begin to attack the bridge causing it to crumble in to the chasm. Then a door located in an unnoticed alcove near the dais opens revealing a squat humanoid with blubbery flesh and a mouth full of small sharp teeth. Obregon finishes off the gargoyle. Beltin sees there are 3 creatures and 2 priests in the other room. He moves to block the door. Pike jumps the chasm and takes a shot at the creature in the doorway but it fails to penetrate. Sanna casts an electric sphere in the room via a crack in the wall. One of the dretchs farts a stinking cloud but we manage to resist the noxious fumes. The acolytes move out of the cloud and recall their magical swords. Beltin spits acid killing 2 of the dretchs and one acolyte. Sanna throws an electric ball in to the room hurting the acolyte and doing no damage to the dretch. The remaining dretch begins summoning another while the acolyte goes invisible. Pike moves around behind the dretch and Beltin moves up and hits it. Gonoan moves adjacent and kills it in one blow. The acolyte attacks Gonoan with the spiritual sword and heals himself. Beltin charges him and gets in a good hit. Pike moves around behind him skewering him in the kidneys, dropping him. We take a moment to look around and find ourselves in a large room with cracks along the floor and walls. There is an altar on the far end covered with black wax and bones. There is a gold bowl with black candles beside it and a dagger inside. There is a crude painting of a screaming white skull above it. We loot the bodies and find splint mail, MW greatsword, silver holy symbol, scrollM, potion bottleM and vestments on each acolyte. How do we regroup?

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September 9th, 2014

The room the hobgoblins were trying to flee into is a fairly large room with a fountain under construction. The center is a statue of a man holding a sword aloft standing over a miniature city. There are areas of magical darkness to the left and right. The door from the elevator room is visible just on the other side of the statue. Sanna moves in to the room. Gonoan moves back up the stairs out of the darkness and Obregon activates a sunrod. Pike moves to the other door out of the elevator room and hears a large creature moving around as well as speech in a language we don’t understand. Nat understands that it is Goblin. Obregon moves to guard Pikes back while Beltin moves into the room and notices a pail of carving tools next to the fountain and that the city under the statues feet is Greyhawk castle. Gonoan moves up behind Pike, wondering aloud why he hasn’t opened the door yet. Sanna casts light and it penetrates some of the gloom but we see nothing else. Pike checks the door and opens it where he sees in to the same room that Beltin and Sanna are in. There is what sounds like an order in goblin from the southern darkness but no response. Beltin moves into the room and illuminates a worg who immediately charges him but fails to hit. Beltin hits it in return. Gonoan moves up to flank and gets hit in the process. During the attack, the worg attempts to trip him but ends up being tripped instead. Sanna walks up and hits it with shocking grasp. Pike lines up a shot when the other worg flies past him and flanks Sanna “You shall not kill Agony” but misses its attack. The prone one misses her as well and then attempts to get up but is knocked down by Gonoan and Pike puts a bolt through its eye, killing it. Obregon places an arrow in the flying ones head. Beltin finishes it off with acid breath. We pause to search the bodies and find 2 short swords(1M), chain shirt, 4 potions cure light, 16 +1 shock arrows, 20 arrows, 2 MW comp longbow +3str, 2 MW chain shirt, 2 heavy flail, 148gp, 9 tinder twigs, 2 smokesticks, 1 potionM, Mw silver sickle. Gonoan and Obregon hear the elevator moving in the other room. We take off that way and see the bottom half of an orc marauder as it ascends in to the ceiling. Obregon puts 2 arrows in its leg as it disappears. Gonoan grabs the crank and prevents the elevator from moving any higher. Pike moves in and hits it with a bolt while Beltin moves in to the room. Sanna moves in as well with Nat trailing her. Obregon hits it with 3 arrows and it falls. Pike moves to help Gonoan at the crank. Beltin spider climbs up and gets on the platform. Sanna casts fist of stone and goes to help with the crank while Obregon takes up a watchful pose. The orcs try to crank the elevator up but fail and several throw axes at Beltin but all miss. Gonoan and gang actually manage to move the elevator down a bit. Beltin moves up the shaft part way and Pike climbs on to the platform. The orcs toss the body of the golem down the shaft but Pike and Beltin avoid the falling debris. The rest of the team climbs on as well and Gonoan pushes the remains of the golem off the platform. Beltin finishes climbing and breathes acid on several orcs. The orcs then move four of their number on to the elevator and 3 attempt to hold off Beltin who hits one of them while dodging their greataxes. Our elevator moves up another level while the orcs fail to move theirs. We move up again, Beltin hits one again, the orcs go up and fail to hit Beltin again. We move up again as do the orcs, they attempt to grapple Beltin but fail and Beltin puts his Morningstar through ones head, killing it. We finish coming up, as do the orcs, and the last one in the room tries to hit Beltin but still misses. Beltin manages to land a hit though. Pike and Obregon finish off the last orc while Sanna moves to the crank. Let the tug of war begin…

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August 26th, 2014

Pike drops and tumbles away from the creature. Beltin breathes acid at it but it doesn’t seem as effective as usual. Gonoan gets in 2 good chops but they also seem to do less damage than expected. The golem hits Gonoan again with its flaming sword and claw. Obregon moves away and shoots at it twice but misses while Sanna climbs down to face the golem. She hits it with an electric lance but it seems to not do any damage. Beltin hits it with his morning star and Gonoan hits it 2 more times. It hits Gonoan with its sword once and squeezes with its claw but Gonoan squirms away. Nat attempts to turn it but fails and then he finishes climbing down. Obregon sticks two arrows in to it. Sanna casts magic missile at it but it fizzles just before it strikes. Beltin hits it once for no damage but Gonoan chops it down like the proverbial cherry tree. Timber! We begin searching the room , take the golems swordM and find nothing but the crates which contain more supplies. Pike takes the small statue of Boccob and puts it in his haversack. We notice that it had had a ring on it which left a green residue, likely copper or brass. Upon further examination, it appears that this may help find a library or book of Boccob. We set up the ropes on the elevator and Obregon and Gonoan start turning the crank. Beltin spider climbs down right above the rest of the group. As the elevator approaches the bottom, Gonoan sees a ledge to the east of this room with 3 hobgoblin archers aiming our way. This room has openings both west and north with crates and barrels scattered everywhere. Sanna hits one of them with a scorching ray while Gonoan climbs to the ledge and hits another with his axe. Pike hops to a crate and puts a bolt in ones gut. Both injured hobgoblins pull out and drink potions but one takes another hit from Gonoan in the process. Beltin hits the 3rd with acid and Obregon kills one. Sanna kills another with a ray while Gonoan finishes the last. We loot the bodies and find 5 potions, 3 composite long bow +3 strength, 22 +1 shock arrows, 30 arrows, 3 MW chain shirt, and 3 heavy flails. While we are searching the room, a secret door opens on the balcony and a hobgoblin ranger moves out followed by 2 worgs. Obregon shoots the ranger twice and Beltin hits all of them with acid, killing the ranger but not doing much to the worgs. Sanna hits the front one with magic missiles and Pike misses with his crossbow. The door to the north opens and 2 hobgoblins appear and draw bows. The front worg grabs the ranger body and moves back while the other growls at Gonoan. Obregon hits the worg dragging the body with 2 arrows and Gonoan hits the other. Beltinn moves down between the hobgoblins and the rest of the group. Sanna steps in front of him and casts lightning bolt at the hobgoblins. Pike fires but fails to hit one. The hobgoblins fire at Sanna, hitting her once and then close the door. The worgs move back again and the area gets magically dark. We pause to listen and hear frenzied movement in the room to the north. Beltin runs to the door and opens it. This appears to be a barracks type room with the two hobgoblins fleeing to the left through a door into a large chamber with arms full of loot. Gonoan decides to move down the darkened hall, slowly going down a staircase while Sanna runs into the other room and kills the hobgoblins with a lighning bolt. Where are those worgs?

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August 13th, 2014

Beltin visits the Silver Garter to see his saucy tart, Lathalydia. She tells him that there are a lot of wizards, priests and scholars in town so they are very busy. Sanna attracts a new follower, a female gray elf sorceress named Elaine. She is assigned to watch the house, keep her ear to the ground and study at the mage school. Pike arranges to meet with Tiira at the Green Dragon Inn. Obregon and Sanna accompany him. Sanna stays outside while Obregon enters separately and attempts to stay inconspicuous. Pike sits with Tiira who dismisses some other adventurer types as he approaches. She claims no one was trying to break in to our house. Pike does not believe her. Tiira wants to know if he wants to hire someone to watch the house as the traps were tested by the guild. We decide to trust the guild to keep an eye out. She warns us of the roads and excess wanderers on our way to the ruins. Sanna feels like someone is watching her but is unable to pinpoint. As Pike is leaving, he notices an unsavory looking couple of guys that we have met before and did not like but they don’t see him. After returning home, he makes eyes at Elaine but she does not return his attention. He then checks the traps to make sure they are still good. The next morning, we notice that people are gathering and assume the body of Rigby is arriving today. Beltin heads to the church of St Cuthbert to offer our assistance. Eritae is happy that we offer but just advises us to keep our eyes open. Going to the ruins would probably be the best help. Sanna takes Elaine and goes to the mages guild to make her a member and see if they need our help; they do not. Around noon, trumpets blare announcing the arrival of Rigby’s body. The processional begins moving slowly up the main thoroughfare. There are guards everywhere and even watchers flying overhead. Pike notices some adventurers in the crowd blending in and watching with the aid of magic items. The heraldry on the horses and wagons are Verbobonc. Everyone seems to be on edge and suspicious of everything. The next day, Sanna attempts to view the body at the church of Boccob and is allowed in. The viewing area is filled with wizards and mages worshipping Boccob. She hears that Rigby used to run this church until he left for seclusion after Iuz’s threat of revenge. There is a young female cleric of Boccob assigned to watch over the body. She is looking around the crowd as if attempting to spot trouble. Sanna greets her formally and she says her name is Rhiann. Sanna offers our services but she doesn’t seem to know who we are. Rhiann says this is probably an inappropriate time to talk but she would like to get to know her at another time. The next day, Sanna and Elaine attempt to gather information on Lawrus Racknian and Iuz. Lawrus is rumored to be in White Plume mountain. Later in the day, we notice that Pike is missing from the house and he left a note in the kitchen. “Sorry, I felt this was more important than waiting for toys. If I get captured, I don’t want you to do anything crazy except gather the party and save me. See you in 2 days.” He has gone to the ruins to see if Iuz’s forces are gathering. He arrives before noon without issue. He ties up his pony near the raven statue and sneaks closer on foot. He notices there are a lot of adventurers wandering around and there is sparkly purple smoke coming from the entrances to the tower of magic. He goes to investigate the smoke. The kobolds are still around, and do not seem hostile. They fail to see him but seem to be focused on what they are doing. Around the back, there are 2 small pyramids and 3 young priests of Zagyg hanging around. He listens to them but learns nothing of value. He begins to make his way back to his pony and encounters 2 ogres on the bridge. He shoots one who then moves up and tries to hit him but misses. He tumbles past the first one while hitting him with the shock gloves gravely injuring him. Both ogres attempt to hit him but fail again. Pike tumbles past the second one and pulls out a potion of invisibility. The ogres retreat and Pike leaves with some haste. He manages to return to town without any other encounters. He shares his adventure with the guild and us. After a few more days, we have collected all of our equipment and head towards the ruins. Once there, we move towards the room with the elevator that leads supposedly to the generals lair. The messes we made on the way have been cleaned up and the kitchen has been used. Obregon finds orc tracks leading through the secret door and a large humanoid has been moving around the area as well. Pike manages to open the door and we find the stores have all been moved out. The orcs have gone through the next secret door as well. Pike finds the door and opens it. The elevator is in the down postion about 50 feet down. It opens into a large room with crates along the wall and a statue in the corner near the elevator. Beltin spider climbs down the shaft with the others moving down on ropes behind him. He sees an elevator shaft going further down on the other side of the room and a stitched together large humanoid figure next to where we are coming out. Beltin drops to the ground and moves away from the flesh creature. Pike and Sanna move down the ropes and Gonoan drops to the ground. The creature comes to life, its long sword bursts in to flames and menaces with his claw. It swings at Gonoan, scoring a critical hit. It also scores a minor hit with its claw. Natauru moves down the rope and Obregon drops to the ground next to Gonoan. Fade out… (Gonoan took 29 points of damage)

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July 30th, 2014

We start buying equipment and upgrading items. Beltin and Obregon head to the Church of St Cuthbert. We ask for Eritae and are given an appointment for this afternoon. Gonoan and Pike visit Ret’s Taxidermy to inquire after having his goblin head shrunken. A stuffed Oytug sits outside. Ret Halocask is the young Halfling proprietor and has various bodily fluids splattered on his apron. “I normally do animals, not humanoids, but I should be able to do this”. He offers to turn it into something like a snow globe and Gonoan jumps at the chance. We also mention the wyvern carcass we have available. He tells us Lord Henway, in the Garden Quarter, would want it if it were still alive. He offers 700 gp for the remains. Sanna learns that the mages guild offers us 2000 gp for the wyvern. She also does some more research on Zagyg’s key and learns that there are several organizations that collect them and may have more information. Only one is local and non-evil, the church of Boccob. She also finds someone to enchant Obregon’s bow faster than normal; 8 days as opposed to 16. Meanwhile, Beltin, Pike, and Obregon go to the Church of Boccob to check on Altamayic. We are escorted inside to jeers from the crowd who don’t understand why we don’t have to wait as they do. As we enter the infirmary we see a quarantine area and learn that there are undead remains and people with diseases in there. Pike starts making a scene about being irresponsible and why would they allow that stuff in the city. They ask him to leave and call for a guard to escort him out. He leaves and once outside he yells it’s all a scam causing some people to move away from the church. Altamayic is awake and resting quietly in a semi-private area. He looks to be much heartier than he was just yesterday. He says he owes us a great debt for saving his life. He doesn’t remember much of the last few weeks since being kidnapped by some brutish orcs. We give a brief tale of how we found and rescued him. He warns us of more danger in the ruins, several more levels below, an arena of some sort and someone known as the general. The general is a human. There is a secret door across from his cell but he does not know where it goes. There is also a secret door behind some crates that leads down to where the general is. The church gives us 6 tokens which are good for a free spell casting of up to 5th level not including material components as a reward for returning Altamayic. We then meet with Eritae and show her the lists and letter from Atolomyr. She is grateful that we are around as things are very tense and resources are low. She fears that an attack is imminent from the forces of Iuz. Likely to happen when the body of Rigby arrives as they are old enemies. “So, go kick some ass”. We ask if they were able to learn anything from the bodies we brought in. They were not because the heads were removed by the Vrok preventing speaking with the dead. And it appears that Atolomyr was supposedly in two places at one time as he was seen at the orc raid while we were transporting him back to Greyhawk. She wants to know what odd things we encountered. We share everything we remember. She advises us to seek allies who may know more of where we are exploring or can watch our back. The enemy may be aware of who we are and what we are capable of so we may want to expand our repertoire to make sure we can be effective. Sanna attempts to locate a 2nd level sorceress as a follower. Gonoan and Sanna go to the Green Dragon Inn to drink for free on Ricards dime. This is a dangerous looking place but seems fairly friendly. Ricard is there and acknowledges us. We also recognize an elven woman that Pike has dealt with who is speaking with a wizard that was associated with the champion’s games. He is playing dragon chess vs someone whose face we can’t see. Gonoan and Sanna order drinks with the plan of getting drunk. The waitress (Bethel) expresses a desire to hear our stories but has no time now. We tip her 2 gp and invite her to sit and listen to our tales. She gets permission from Ricard. Sanna attempts to retell our stories with her being the big dog but doesn’t come off as believable. Pike shows up after a while also. He spots Tiera but heads to our table. The waitress fawns over him a little bit and he acts humble(what??). Ricard stops by and says hi, inquiring after how we like the drinks. Pike orders elven wine and is rebuffed when he tries to pay. Bethel takes a taste after Pike tries it but she doesn’t like it. She asks for Pikes stories. 7 more days until we head back to the ruins, however shall we pass the time?

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July 16th, 2014

A person who appears to be a priest of Boccob stands up from behind the broken statue. He says someone is alive and trapped under one of the wagons. Can you assist them or allow me to assist them. My name is Acton Kathanor. Gonoan moves towards the wagon to offer assistance. Pike moves out and orders Acton to stop or be shot. Acton pleads for someone to help as he is dying and may have been poisoned by the wyvern. Beltin moves to supply healing. “His name is Ricard Demaris and is the owner of the green dragon inn. He is a very important person, please help him”. Suddenly, a Large gangly bird like creature appears in the road. Obregon shoots at it and his arrow bounces off. The creature screechs but it doesn’t seem to have any effect. Beltin moves and spits acid at it though it doesn’t appear to do full damage. Sanna cast a hail of stone at it. Obregon casts Hunter’s Mercy. The creature moves to the Atolomyr and rips his head off. Pike attempts to shoot at it but misses. Gonoan moves towards it while Beltin moves in front of the where the wyvern rider lies. Sanna hits it with a scorching ray but it has no effect. The creature flies towards the rider and takes a hit from Gonoan. It lands and shakes the head off of the rider in a spray of blood. Obregon tries to use his Hunter’s Mercy but misses. Gonoan runs after it. Beltin hits it but does no damage. Obregon attempts to hit it with an alchemist arrow but misses. It vanishes. Beltin heals Nat’s blindness and they begin going door to door looking for survivors who may need help. The priest does this as well. Pike begins looting the bodies. Rider-MW sickle, 2 MW daggers, cloak resistance+1 1000, lenses (eyes of eagle2500), 4 potions2 cure serious750,resist electric300, resist fire300. Orcs-4 MW throwing axes each, MW studded leather. Wyvern-custom bridle and saddle. The residents tell us what happened. A large group of orcs, some flying, attacked and looted, especially the wagons. They took what they could and left this smaller group to finish. Acton says that Ricard needs help back to town unless we want to heal him more. Beltin heals him and he looks at us, wondering who we are. He says we are welcome to use his inn free of charge for saving him. Acton notes that Ricard is still poisoned. Acton recognizes the stupefied guy as Altamayic, a priest of his order. Beltin takes Acton, Ricard and Altamayic to Greyhawk and to the church of Boccob. The priests rush Altamayic inside and thank us heartily. Beltin then walks Ricard to the green dragon inn. Ricard is talking a lot and asking lots of questions. He mentions that it is shame about Rigby whose body they are bringing back in to town. He was a hero of Greyhawk. Ricard speaks about his missing sword of chaos and offers a reward for its return. The inn is in the river quarter and the locals are fairly shabby. Beltin then goes to the church of st Cuthbert and seeks audience with Eritae. She is not available because of the chaos surrounding Rigby’s return but he speaks with another priest and relays our adventures and needs. The priest takes notes and will pass it on to Eritae. He believes there is more here than typical dungeon delving. They will provide us a hearse and wagon and we move out to the bridge. The locals help us load up and we go directly to the church; Sanna and Pike go with the wagon to the mages guild. The mages move it inside and ask what we want in exchange. Sanna says that she will take whatever they offer. The rest of the caravan goods we take home for now. Beltin and Gonoan go with the hearse but the church does not have the proper spell ready to heal him and advise us to come back in the morning. Meanwhile, back at our house, Nat notices that someone has been messing with his traps and Gonoan tracks them and finds they tried to come in through the cellar. They did not get in though. The next morning we get Gonoan healed. Meanwhile Sanna checks in at the mages guild and relates our adventures. They would like us to go back as soon as possible. She learns that the Key of Zagyg we found could be very powerful and/or valuable to the right people. It is supposed that his keys can unlock different areas of the ruins and can even have other abilities. We rent a cart and take the trade goods to the merchants union. There is a sharply dressed human, Unthias, who is a lesser servant of the trading organization. He thanks us for recovering these items. He wants our story but we are reluctant to speak to him as he is unknown to us. We ask to speak with Yala Sory. We share our adventurers with him. After speaking with us, he rewards us with 500 pp. He supposes that we have done significant damage to the bandits since they were forced to raid the hovels in search of supplies. It seems that Iuz is likely behind all of this. After leaving there, we begin asking around about Amarinna Starwatch whose remains we have. The thieves guild knows of her and she was a rogue some time ago. She disappeared and took up with some sort of cultist. They ply Pike for information and he coughs it up. We allow them to have her remains and Pike enjoys a rise in status. We then begin selling off our loot. Shopping anyone?

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July 1st, 2014

She disappears, banished to her home plane. We find papers on the table which contain a letter to someone only referred to as the “general”. It assures them that the supplies are ¾ complete and the troops, 34 orcs, 43 goblins, 6 giants and the command support, stand ready. At the bottom, is a note that this does not include reinforcements. There are also supply lists. Pike checks the door and finds it unlocked and untrapped. It leads to a room being used for storage. These are finer items than we have seen previously. Barrels of ale, bottles of brandy, etc; all from different cities. There is a hallway heading off the other side. Gonoan and Beltin move to the hallway and see it turns to the left into a long dank room with 2 cells along the right side. The second cell contains a human male in rags but wearing an ornate robe. A skeleton stands over him with a bucket of slop. We move to the cell door and try to get his attention. He seems to be aware of us but can’t seem to focus. We have Pike come and pick the lock for us. Then we step in and Beltin takes a knee in front of the man and attempts to connect with him. Gonoan bashes the skeleton into pieces and the slop splashes on all of us. The man appears to be too weak to stand and Gonoan looks closely at the pile of clothing. There is scale mail, light mace, holy symbol of boccob, signet ring, and miscellaneous clothing items. Pike pleads for caution but is ignored. We remove the cloak(M) from him and carry him back to the bedroom, setting him in the chair at the table. Sanna demands to know who he is and Gonoan says we found him in a cell and we brought him here. She is adamant that we don’t know him and he could be evil. We compromise on tying his hands and taking him with us. However, no one is willing to actually tie his hands. Obregon discovers a pit trap in the floor and Pike disables it. The store room contains 20 yds silk, 40 yds linen, 10 lbs salt, 8 bottles brandy, barrel ale from ahlissa, 2 barrels common ale, small chest w/4 pearls, 2 rubies, 74 gp. We also find a secret door near the cells and behind it is a passageway that turns off to the north. We decide to close the door and come back later as we need to get Gonoan back to Greyhawk for healing. We bundle up the linen, silk, and salt, while the orc and the human are carried by Gonoan and Beltin. We manage to exit the tower without issue. On the way back, we notice more traffic and more patrols than usual. A number of them are sporting symbols of St Cuthbert. Once, in the distance, we see a couple of horsemen patrolling off the road. It seems these are from the Order of the Cudgel, a militant arm of the church. As we get closer to town, a couple of St Cuthbertians advise us to move around to the main gate as there have been issues with bandits in this area. As we approach the gate, we are told that adventurers enter by the gate we normally use. We move around and as we approach others are kicking in a door to a hovel and there is a cloaked figure on a wyvern perched on the end of the bridges balustrade. Beltin sets the man down and steps forward in a defensive posture. Nat casts bless. The orcs notice us and move behind cover; a few step out of the hovels. Obregon hits one orc with an arrow. Pike hides. Sanna casts scorching ray but misses. Gonoan charges the hurt one and kills it. The cloaked figure appears to be casting a spell. Beltin moves up and strikes another orc. Nat casts Eagles splendor on Sanna. The orcs gather behind cover except the one next to Beltin who swings and misses. Another moves up and hits Beltin. Obregon kills both orcs standing next to Beltin. Pike moves up, hides again and hits another orc with a bolt. Sanna cast lightning ball on 5 orcs and killing them all. Gonoan moves up and takes up a defensive posture. The wyvern takes to the air and moves by Beltin, the rider casts a spell which causes a cloud of glitter to appear around Obregon and Sanna which causes Nat to be visible and blind. Beltin breathes acid on the wyvern and its rider. Nat casts sanctuary on himself. The remaining orc steps up and hits Gonoan. Obregon shoots at the rider and the arrow veers away. Then he hits the wyvern with 2 arrows. Pike hits it with a bolt and then hides again. Sanna throws a lightning bolt and hits them both. The wyvern falls out of the sky and the rider hits the ground hard and is knocked unconscious. Gonoan bashes in the head of the last orc. What was this about?

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June 18th, 2014

The monster resembles a large brain with a beak and tentacles. It moves up to the net but makes no move to go through it. Beltin hits it with acid and Obregon slays it with 4 arrow hits. We search the room and find a small bag in one of the goblins sleeping pallets. It contains 3 pearls. We also notice some nicks in the wall next to one of the giantspallets which seem to be marking time; there are 154 marks. We decide to send Pike down into the crevasse to search. Sanna casts light on his armor. Gonoan and Beltin man the rope and lower him down. He searches the length and breadth but other than noting that the tentacle creature keeps its lair clean, he finds nothing of value. After coming back up, we move to the double doors to the south which are not locked or trapped. We open them and see a hallway that turns to the left a couple of times after a cave in that blocks most of the area beyond and ends at an alcove with a statue in it. This is a golden statue of a beautiful woman. Sanna moves up to examine it and is unable to determine who it may be of but does notice a shriveled corpse behind it. It has been dead for some time and is wearing rotted leather armor with a rusty short sword by its side. Natauru is unable to determine what deity it might represent. Sanna detects magic and it gives off a strong aura of illusion magic. Pike and Nat are able to see through the illusion and know it is a trap. Pike is able to disable it but no one can determine what the actual visage may represent. Pike searches the body and finds a silver ring on its finger. It is added to the bag of holding. We find nothing else in this area so move back to the large room and go to the other double doors. They open to a hallway with door on both sides and double doors at the end. These small rooms appear to be goblin quarters with bunk beds in each. We find nothing of interest or value. We move to the double doors and they are untrapped but locked. Pike picks the lock with ease and Gonoan hears a squeal from the other side such as that made by a loose cobblestone. We push the doors open. There is a large table in the center of this well appointed chamber with a roaring fire in the oversized fireplace and 2 suits of armor in the corners. There is a door on the north wall as well. Beltin and Gonoan step in while Sanna waves the detect magic wand around and the suits of armor glow as well as an aura coming from in front of the fireplace. The fireplace is large enough for 2 people to stand abreast. Sanna determines that the other aura is someone invisible and the being moves towards the other door. Gonoan and Beltin move to cut them off and Beltin intimidates them into speaking. It identifies itself at Therat and claims to be trying to take over the world. He advises us to leave before he kills one of us. The rest of the party listens to determine his location and find he is between a suit of armor and the door. Beltin is attempting to question him but Gonoan chops him twice with his axe. Beltin throws his hands up and just spits acid. Sanna throws a lightning bolt at it and it falls, becoming visible and we recognize it as a tiefling. It has a rapierM with acid, a potionM, 2 bottles of poison, studded leatherM and combat gear. We search the room and find a long list of supplies along with the dates they were acquired in and on the desk. Sanna gathers up the papers with the intent of going through them later. We check the door heading out and it’s not locked or trapped. We open the door and it leads to stairs going up 10 feet and yet another door. Pike checks the door and can see there is some light inside the next room. The door is locked but not trapped and he hears a female voice “I’ll hide in the bed”. Pike picks the lock on his 3rd attempt and pushes it open. Gonoan barges in and sees a comely female human on a large bed who cries out “help, save me” while a large half orc in full plate stands up from behind the table and growls “how dare you invade my domain”. He draws a long sword which bursts into flame and a short sword with his other hand that appears to be coated in poison. He appears angry for some reason. Obregon moves into the room and hits the orc with an alchemist arrow. Sanna hits it with an electric lance while Gonoan charges and buries his axe in his chest. The orc falls and the woman is laughing hysterically and hiding under the covers. Pike says she is being deceitful and Gonoan moves up and offers her a drink from her everfull mug. Pike then relieves the orc of its belongings (2 potionsM, flaming long swordM, masterwork short sword, wandM, full plate and 2 bottles poison) and Obregon goes to tie him up so we can question him. The woman moves to kiss Gonoan and says Atolomeers does not wish to be captured, he does not want to be seen as a failure by his master. Are you going to kill him? She says “kiss me you fool” and he does. He instantly loses a level and screams out”get that bitch”. Obregon shoots at her, his arrow hitting and bouncing off. Sanna casts burning hands, lighting the bed on fire but doing no immediate damage to her. Beltin breathes acid at her doing a little damage. She moves off the bed and to one wall where she reaches for something in the wall. “you are not going anywhere” Beltin and Gonoan hit her as she moves through them for a little damage each but Pike’s deadeye shot goes off and hurts her some. She doesn’t appear to take full damage from any of them. “You should all surrender to my charms”. Obregon hits her with a sleep arrow but she resists. Sanna casts Evards black tentacles which ensnares her. Suddenly, she vanishes. Beltin starts looking every direction while Gonoan and Obregon take defensive postures. She reappears by the body of the orc, looks at it “He will be ok, where are his potion bottles?” She spots them behind Obregon and casts suggestion on Gonoan, beckoning him to her side “Defend me”. Gonoan obeys and Obregon snatches up the potion bottles from the pile of loot, earning a withering glare from her. Sanna casts magic missile, and …..

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June 4th, 2014

We begin searching the dining hall and kitchen. We find nothing of interest. Pike checks the door to the north, finds nothing and opens it. This small room is full of barrels, kegs, and casks which smell of spirits. Gonoan starts opening them looking for something good to drink and finds water, oil, etc and they appear to be spoils from caravan heists. The other door is not locked or trapped either and opens to a pantry containing dry goods. We move to the double doors on the far side of the dining hall. Pike finds no traps and opens them. They open on a hallway running 2 directions, east to a stairway down and west to what appears to be an unused passage full of cobwebs and debris. Obregon detects that orcs and others frequently move through the east end but there is no recent movement the other way. Of course, we decide to take the road less traveled. It ends at a T junction with wide hallways running both directions. To the right, it ends at a cave in while to the left it curves back towards where we came from. We check the cave in and determine it is genuine and would be extremely difficult to get through. We go the other direction and there is a double door on the wall to our right and then a broad set of stairs going down ending in water. Pike declares the doors safe and attempts to open them. They feel as if something heavy is on the other side. We try but it seems as if something is pushing back against us. Gonoan hacks the doors down until we can see that there are 2 huge metal hands pressed up against the back of them. The hands are sticking out of a huge pile of boulders and rocks. Sanna determines that it is likely an iron golem. We move down towards the water and see that the water fills this stairwell. Gonoan moves down into the water and sees bodies laying around and what appears to be giant leeches swimming in the distance. Sanna decides to touch the giant hand and it slowly starts to close. We head back towards the feast hall and take the stairs down. They stop on a landing with a set of double doors to the south. Gonoan hears nothing and opens the doors on to a landing with double doors to the left and a passage to the right. There is shallow slow moving water from the right through the double doors. Gonoan looks down the passage to the right and looks around the bend it comes to. He sees the dampness is coming from cracks in the rock walls. Pike searches this dead end and finds a secret door. He detects no traps and figures out how to open it. He opens it and finds a room full of crates, barrels and leather bags. There are 2 elevator shafts in here; the descending is full of rock and debris while the ascending appears operable. There is a door to the left. We search the room and discover the bags contain dry rations as well as tents, simple weapons, cheap shields etc that you would stock to equip a small army. The west wall has crates full of heavier items such as arrows. Obregon stocks up. The east has the lighter items such as blankets and bulk cloth. Sanna uses detect magic on all of the items and discovers there is a secret door on the same wall as the door. Pike deems it safe and determines how to open it. He touches the opening mechanism and there is an explosion of fire and shrapnel. Sanna falls unconscious but everyone else is mostly all right. Beltin activates his fast healing and reawakens Sanna. Gonoan looks in through the secret door and sees another elevator shaft that goes down. It goes down about 50 feet to a lighted room and continues down to another lit room below that . We hear movement and voices in the lowest room. We shut the secret door and check the mundane door. Pike opens it and and it runs in to rubble. We decide to go back to the door at the bottom of the stairs. We open it and see a shattered temple with a crevasse from one end to the other. It is covered by nets. The ledge on one side is in fair repair but the other is in shambles. There is a large metal statue in the crevasse with its arms outstretched as if holding up the walls. At the far end of the wall is a defaced altar. There are 2 hill giants with a pile of rocks each as well as 4 goblins with bows around the room. Beltin moves across the room and takes cover. Obregon moves up and puts 2 arrows in one of the goblins. One goblin attempts to shoot at Beltin but misses. Then 2 shoot at Obregon, hitting once. The 4th manages to hit Beltin with an arrow. Pike moves quietly up but stays hidden. Gonoan moves up towards the enemies on one side. Sanna throws an electric ball and takes out 2 goblins and hurts the female giant. The giants throw boulders at Sanna and Beltin but miss. Beltin breathes acid at the female giant while Pike sneaks up and sticks a bolt in her gut. Gonoan charges and hits the other giant with his axe. Sanna shoots the first giant with an electric lance, taking her down. The other giant pulls out a huge sword and attempts to break Gonoans axe but fails. Obregon hits the giant with 2 arrows one of which is buried in its abdomen. Beltin moves to the end of the room. Pike moves up and shoots one of the goblins. Gonoan hacks the giant twice and blood sprays. Sanna throws an electric lance at the giant and it falls. Beltin moves up and takes the head off one goblin. Obregon puts an arrow in the forehead of the last goblin. We find hide armor, and a great club on each giant and 2 potions invisibility, and 7 doses of poison between the goblins. Each also has a shortbow, studded leather, rapier, and dagger. Sanna notices a flying tentacled monster flying just below the nets in the crevasse. What now?

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May 21st, 2014

Gonoan looks down the open shaft and can’t see the bottom but hears what sounds like a large creature and stone on stone. He also notices a large hole in the side of the shaft that seems to have fresh air blowing out of it. Beltin spider climbs down and looks into the hole. It looks like relatively new construction here and is mostly clean. There are stairs heading both up and down. He relates this to the rest of the party. We decide to check it out and climb down one at a time. When Gonoan gets down he notices a huge creature on its back at the bottom of the shaft. We decide to go up the stairs first and find they are blocked at the top. The rubble has been assembled and not the result of a cave in. Obregon determines that humanoid creatures have been moving through here as recently as yesterday. Pike can tell that the rocks have been moved and replaced indicating this is probably someones back door. We decide to move the rubble to see where it goes. While we are moving them, we uncover a trogolodyte zombie. Sanna attacks it with shocking grasp. Pike hits it with a bolt and Beltin melts it with acid. We move enough rocks to see through and see a cavern with lots of rock and debris as well as rotting corpses scattered throughout. We clear enough to get through while Sanna casts light on an arrow and shoots it into the room. We enter and see a large chamber that at one time held caravan goods when we were here previously. We search the area and bodies (goblins, trogolodytes, and gnome) and discover a chest. Pike checks it for traps and it is not trapped or locked. Sanna detects magic at it and observes a strange unidentifiable aura. Gonoan marches up and opens it and finds 40gp, a stoneM(faint conjuration), and iron keyM(zagyg). We head down the stairs to the bottom, which is lower than the bottom of the elevator shaft. It ends at a stone door, which is slightly ajar. Gonoan listens carefully but doesn’t hear anything specific. This is a small chamber which appears to be an old den with moldering hay pushed to one side. The door across from us stands open. Gonoan detects the lingering stench of trolls. Through it is a long room full of barrels, crates, etc at the far end with a hall off to the right. There are a number of doors along the same side we came out of. We open the first and see more moldering hay and cracked bones. Pike searches it and finds nothing of interest. We move to the next door and it is the same. The hall ends at a double door after ten feet. Suddenly we hear movement from the staircase we came down. Sanna closes the door and we hear something come in and ask what is going on. It tries to open the door that Sanna is holding closed. It then runs back up the stairs. Beltin goes in and closes the secret door. We finish searching the small rooms and find a gold candelabra (40gp). The crates and barrels are unopened and marked as different food stuffs. We move to the double doors and check them out. Gonoan hears the sounds of people eating and can actually smell roast boar. The doors are unlocked and Beltin and Gonoan throw them open. This is a large kitchen with big fireplaces on opposite corners, a door across from us, to the right and hallway off to our left. A voice from the other room calls out “What was that?” Beltin bluffs and convinces them he is no threat and the voice asks for a piece of meat “and be quick about it”. Gonoan takes off and charges down the hallway with the rest of us following behind. We enter a dining hall with a handful of orcs at tables eating while a half ogre is seated atop a dais eating as well. Pike attempts to block the extra doors in the kitchen while Sanna throws a lightning ball into the hall. Obregon hits the ogre with an arrow. Pike hits an orc with a sneak attack bolt through the neck, killing him instantly. Sanna hits 2 orcs with scorching rays, killing both. Beltin breathes acid on the ogre while Gonoan chops him twice with his great axe felling him like an oversize tree. Obregon shoots at the remaining orc, dropping it. We loot the bodies and find a chain shirt, potion bottleM and great swordM on the ogre as well as a great axe, 2 throwing axes, banded mail and potion bottle on each of the orcs. Let’s eat…

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