grey hawk

October 29th, 2012

We finish off the remaining humanoids without them getting off an attack. We keep one kobold alive and question it. It refers to Mcgrueger, it’s master who is back at their camp. There are apparently orcs, goblins, kobolds, and flinds at the camp. We loot the bodies and get 160 cp, 77 sp. The other halflings return and we set up camp. We enjoy a fine stew for dinner (Thanks Matt for the chili) During Pike’s watch, a flaming humanoid appears and approaches, looks at us and then turns around and quickly moves away. We are unable to catch it and return to our rest. The next day, we separate from the halflings to return to the caravan. We set up a signal so we will know if they need our help upon our return. We rejoin the caravan and move through the day. We come upon a clearing, and though it is not too late, Marcus wants to stop for the night. He doesn’t feel we can make the next camp before nightfall. As the caravan is setting up for the night, there is a crashing noise from the woods. A large group of humanoids move out and we attack. There are 5 kobolds, 4 goblins, 3 orcs and a flind. Beltin kills 2 kobolds, a goblin and injures an orc with his breath weapon, Sanna kills the flind with an ice knife. They charge us and hit Beltin for a lot of damage. We get in some good hits and notice the orcs are unusually tough. We finally take down most of them. The goblins move around behind us and flank Beltin, who is taken down. When the last of the orcs is killed, the goblins hold Beltin’s unconscious form hostage. Sanna offers to take Beltin’s place. The goblins demand her equipment and she places it in front of them. We notice 2 hobgoblins attempting to take the flind’s body. 2 of the goblins take Sanna, who breaks away. The 3rd goblin is holding a weapon on Beltin when Pike shoots him from hiding and puts a crossbow bolt in his forehead. Sanna and Obregon make short work of the hobgoblins and one of the goblins. Gonoan chases the last goblin through the woods, clubs him and brings him back. Darkeyes heals Beltin while explaining her lack of action during the combat being due to her need to protect the wagons. She apologizes but it falls on deaf ears. We loot the bodies and find 40 cp, 20 sp, 120 arrows, 6 gp, 2 50 gp gems, 2 50gp other gems, 2 handed sword, 3 chain shirt, 3 greataxes, chain shirt, 4 lt crossbows. Lady Darkeyes congratulates us on our prowess and invites us to keep on with her if we so decide. Gonoan interrogates the goblin and learns the camp is to the north.

October 15th, 2012

We continue to discuss what to do next. Pike visits the thieves guild to inquire about entry and is accepted. Tirra is his orientator. Told to make contacts in the beggar’s guild and nightwatchmen. Beltin and Obregon visit the merchant guild to seek intelligence on bandit activity. Meet with Yala Sory. Tells us of a request for us to accompany a couple of caravans for the church of St Cuthbert. They are also looking for Ral Partha, Lord Greene, Hysalis and Ballis, members of the union who disappeared with their caravans. Most of the caravans that have been targeted have contained bulk goods. We also inquire about housing and learn the foreign quarter may be the best. Sanna and Gonoan visit the mercenaries guild. They ask about areas most hit by bandits and are told they can’t get that information without paying or joining. Sanna drives the price down. They find out that the bandits must have inside information about the delivery schedules. We decide to follow a caravan and attempt to track the bandits. At the Griffons Nest, Obregon spots a druid. Pike and Sanna approach him and attempt to find out what he is about. Pike slaps him with a glove and Sanna attempts to intimidate him. Pike steals his pouch and dumps his drink on him. We go the next morning to see Yala and find out the caravan the church wants our help with will be in in a few days. We wait. Pike attempts contact with the beggars guild, with little results. Bellamin is unable to accompany us at this time. Marcus Ariol is the caravan leader. Marya Darkeyes arrives from the church of St Cuthbert. The caravan sets out. We encounter a group of halflings led by Talf the Daring, that are looking for help finding and destroying a group of orcs. We agree and go with the halflings. We travel for a while when the halflings split up to look for a campsite. Shortly, 2 of the halflings return, wounded and fleeing a large group of kobolds and goblins. Sanna casts ice knife in their midst, wounding most of them. Beltin breathes acid, destroying 5. Talf moves up as does Gonoan who kills one. The humanoids move up and attack Beltin and Talf with no effect. Cliffhanger…

October 1st 2012

Obregon attempts to shoot the shadow and it passes straight through. Sanna hits it with a disrupt undead, Bellamin attempts turning again and fails, Beltin strikes at it and misses. The shadow attacks Beltin and misses. Sanna fires again and misses, Bellamin tries to hit it with cure light wounds, Beltin strikes at it again and they both miss. The shadow hits Beltin and drains his strength. Bellamin hits it with a cure light wounds and kills it. We check the first door and find a dead dwarf that appears to be one of the tower watchmen. We search the body and find MW warhammer, lt crossbow, adventuring gear, full plate, lg steel shield, cloak, potion. We search all the adjoining rooms and find nothing. Sanna discovers that Beltin’s ring is protection +1, the amulet aids natural weapons, the broach is shielding and the crystal ring does nothing for Pike. We head back to the elevators and run into 8 skeletons. We dispatch them quickly though Beltin misses twice. We then return the dead dwarf to the guardians. They are appreciative that we return his body and equipment. We gather the laborers and wagons and return to town. We identify our objects, sell some off and equip again. We gather to discuss our next move. We visit the wizard’s guild to look for other angles to follow up. They have no advice on where to go next. We will visit the Watch to see if there are any leads on where the bandits may be found.

September 17th, 2012

Gouger appears in the doorway hanging from a harness with just his head, torso and one arm. Beltin hits him with a line of acid, Sanna with burning hands (which kills the last kobold), Pike and Obregon with arrows. He begins swinging at Gonoan who is taunting him, doing some damage. He also gets a hit in on Sanna, disrupting her spell. Between Sanna’s fire attacks, Beltin’s acid and Gonoan’s jumping attacks, he is taken out. Beltin continues to breathe acid until his corpse is destroyed. Pike searches the room and finds broach, ring, hide armor and amulet as well as a trap door in the floor. We search the bodies and find nothing of value. Pike searches the trap door for traps and finds none. He opens the door and sees a 20’ shaft. Beltin spider climbs down and discovers a short tunnel that ends in 2 burnished brass doors. The group climbs down, Pike checks for traps and listens with no results. He pushes the door open with his sword and the light dims to normal and butterflies burst from the door. The room’s walls, ceiling and floor are covered with impaled corpses. There is a large grate in the floor connected to 2 winches. The grate opens to a room 60’below. We search the bodies and walls and find nothing.
We decide to head back and deal with the guillotine and shadow. The preceding room’s floor begins to undulate as we cross it. The door is unchained though we chained it when we left it the last time. We enter and attack the guillotine. The shadow comes out of the wall and attacks Bellamin. The guillotine attacks Gonoan. Bellamin attempts greater turning and fails. The guillotine is defeated quickly. We turn our attention to the shadow. Pike attempts to shoot it and the bolt passes through it with no effect. Bellamin fails to turn it a second time. We end after the shadow attempts to hit Bellamin again and fails.

September 3rd 2012

Traded magical dwarven axe for +1morningstar for Beltin. Meet Batan the weapon seller. Gonoan and Sanna go to the shanty area and look for Rolph the bandit healer. No luck. Beltin and Pike collect the carts and laborers from St Cuthbert. They pay an urchin, Lumi, to fetch Bellamin. The group regathers and heads to the ruins. They clear the rubble from around the elevators, have the laborers lower them down and pack up the trade goods. We decide to go below the pillbox and try to find the rest of the trade goods. The laborers will wait as long as they can and still get back to Greyhawk before night. Pike picks the lock on the door to the hallway with the defaced shrine antechamber. As we pass through the burnt room, we all start to exude smells: Beltin urine, Sanna manure, Gonoan sulphur, Bellamin earthy, Pike stale fetid smell. We discover a kobold in the pill box. Have a hard time hitting the kobold, Sanna blasts it with a magic missile and kills it. Loot:hand crossbow, sling, spear. Head through the trap door and down a rusty ladder into a damp tunnel with algae and mushrooms. It leads to another ladder going up. Pike heads toward the ladder and one of the mushrooms starts to shriek. We pound it quiet. Pike climbs the ladder and hears the sound of multiple creatures above. Gonoan goes up and enters the room. It is a large room with iron bars across it and there are 4 kobolds(2 are on wolves) and an ogre. In the far corner there is a raised platform with gruesome doors on it. We engage them through the bars. The wolves attack Gonoan and the ogre attacks Beltin. The Kobolds flip a table for cover and begin to fire hand crossbows at Beltin because as they say in Draconic “We know what you are, no melee!” Gonoan kills one of the wolves, Beltin, Pike and Sanna kill the ogre. We rush the table, Gonoan knocks them back and we make short work of the first 3. We attempt to subdue the last kobold and he runs to the doors and calls Gouger.

August 20th 2012

Attacked the undead dwarf. The dwarfs name is Rathe Blackstone and he threatens to turn us into ghouls. Resists Bellamins turning but succumbs to big hits by Gonoan and Beltin as well as spell damage from Sanna. Recovered: Combat gearS, mithril shirt (Sanna), jade ringS(20 gp), golden earringsS(50gp), crest ring(sigil w Moradins hammer on a pyramid, nonmagical,used to bypass wall of force), spell component pouchS, Dwarven war axeS(magical), potion(magical). Pike searched the throne and found nothing. Found a door in the rear corner which leads to a damaged sarcophagus. Small iron coffer, Pike opens and finds 155 gp of PP, gems and tools. Go back to the elevator room and utilizing Beltin’s spider climb and knotted rope, successfully get everyone up the shaft to the upper level. Paid the dwarves 3 PP on exit. We return to Greyhawk. Each get 20 gp (Bellamin 10). Beltin and Bellamin head to the church of Pelor to check on healing his disease. Tried to check at St Cuthbert. Spoke with Eritai and shared all of our experiences. Offered to refund the price of the cure for proof of destroyed undead. Beltin borrows the money from Gonoan and gets the cure. Stayed in town 2 more days, healed up and collected laborers and wagons for collecting the stolen goods. Sold mundane goods for 45 gp each (20 for Bellamin). Meet with priests of Boccob to sell the text, they low ball us. We try to play them off WeeJas but they offer to buy us drinks and share information. We take them through the dungeon as if we were just adventurers. We exchange pointed barbs and learn nothing of value. They leave.

August 6th 2012

Beat 2 ghouls. Took passage to right. Passed through a diamond shaped foyer and entered a room with a Boccob statue on a raised platform. Statue has a glowing eye. Pike searched the statue and found that the eye would rotate. Rotated eye and found a ring with a glowing crystal. Pike tries it on with no effect. Puts it in his pocket. We thoroughly search all the walls in this room; found nothing.
Head down the straight corridor. Passed through another diamond shaped foyer with double doors. Pike discovered a falling block trap and disarmed it. Picked the lock on the door and it opens onto a chamber with 3 ghouls. Beltin gets hit several times and is diseased by a bite. Killed all 3. T junction; Turned right. Found room with 2 bandits staked to the walls. Searched them and found nothing. Black beaded curtain with a dwarven statue behind it. Pike is attacked by the stretchy, tentacly hand of an undead aberration. Belamin destroys it with a turning. Found 2 potions behind statue. Searched the walls; found nothing. Went back to the left turn, through a door and found an ancient dwarf w/glowing eyes sitting on a throne made of bone. Decided to wait for the rest of the party to return before engaging.


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